/*
Copyright (c) 2010-2014, Jian Li - Guidance and Control Lab - Tsinghua University, Automation Department
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
    * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of the Universite de Sherbrooke nor the
      names of its contributors may be used to endorse or promote products
      derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#ifndef CAMERA_THREAD_H_
#define CAMERA_THREAD_H_

#include "rgbdslam/core/rgbdslamexp.h" // DLL export/import defines

// #include <rgbdslam/core/Parameters.h>
#include <rgbdslam/utilite/UThread.h>
#include <rgbdslam/utilite/UEventsSender.h>

namespace rgbdslam
{

class Camera;
// class StereoDense;

/**
 * Class CameraThread
 *
 */

class RGBDSLAM_EXP CameraThread :
	public UThread,
	public UEventsSender
{
public:
// 	CameraThread(Camera * camera, const ParametersMap & parameters = ParametersMap());
	CameraThread(Camera * camera);
	virtual ~CameraThread();
	
	//setters
	//设置为镜像
	void set_mirroring(bool enabled){mirroring_ = enabled;}
	
	//
	void set_coloronly(bool coloronly){coloronly_ = coloronly;}
	
	//图像降采样
	void set_image_decimation(int decimation){image_decimation_ = decimation;}
	
	//getters
	bool isPaused() const {return !this->isRunning();}
	bool isCapturing() const {return this->isRunning();}
	void SetImageRate(float imageRate);

	Camera * camera() {return camera_;} // return null if not set, valid until CameraThread is deleted

private:
	//线程的主函数
	virtual void mainLoop();
	
	//结束主循环
	virtual void mainLoopKill();

private:
	Camera * camera_;
	bool mirroring_;
	bool coloronly_;
	int image_decimation_;

// 	StereoDense * _stereoDense;
};

} // namespace rgbdslam
#endif